Code:
on right click with fire charge:
if name of player's held item is "&7&lFireball":
shoot a fireball from player at speed 0.5
set {_entity} to shot projectile
add "{ExplosionPower:2}" to entity-nbt of shot projectile
remove 1 fire charge named "&7&lFireball" from player's inventory
I want the fireball don't break any blocks and play Explode Particles