I have tried tons of different threads and i guess im just having problems with every second
code_language.skript:
on connect:
if {level.%player's uuid%} is not set:
set {level.%player's uuid%} to 1
set {xp.%player's uuid%} to 0
set {xp.req.%player's uuid%} to 100
every second in "world":
if {xp.%player's uuid%} is greater than or equal to {xp.req.%player's uuid%}:
subtract {xp.req.%player's uuid%} from {xp.%player's uuid%}
add 150 to {xp.req.%player's uuid%}
add 1 to {level.%player's uuid%}
stop