Hallo everyone.
I got a problem with an Double Jump Skript. Ehmm i dont know how to do it right. But when i enter a region the doublejump come active, but i cant jump so high, and cant figut it out.
I got a problem with an Double Jump Skript. Ehmm i dont know how to do it right. But when i enter a region the doublejump come active, but i cant jump so high, and cant figut it out.
code_language.skript:
on region enter:
if "%region at player%" contains "spawn":
if {doublejump.%player%} is not set:
set {doublejump.%player%} to true
set player's flight state to true
else:
delete {doublejump.%player%}
wait 3 ticks
set player's flight state to false
on flight toggle:
player's gamemode is not creative
if {doublejump.%player%} is set:
cancel event
if {canjump.%player%} is not set:
set {canjump.%player%} to false
wait 1 ticks
push player upwards at speed 3
wait 3 ticks
push player forwards at speed 2
wait 1 ticks
delete {canjump.%player%}
on damage of player:
if {canjump.%victim%} is false:
cancel event