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Solved /do commad

Discussion in 'Requests' started by The77Gamer, Sep 2, 2022.

  1. The77Gamer

    The77Gamer Member

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    What im trying to do is something like this. If I did "/do enchant player's tool with sharpness 5" it would enchant my tool with sharpness 5
    Code (Text):
    1. command /do [<text>]:
    2.     trigger:
    3.         %arg-1%


     
  2. Best Answer:
    Post #5 by lotzy, Sep 12, 2022
  3. RoosSkywalker

    RoosSkywalker Member

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  4. The77Gamer

    The77Gamer Member

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  5. RoosSkywalker

    RoosSkywalker Member

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    Then you make another command in your script. /do will execute everything in your trigger.
    You cannot have /do do two completely different things because they are different data types.
     
  6. lotzy

    lotzy Active Member

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    with Skcrew addon or SkQuery addon or SkJade addon:
    Code (Text):
    1. command /do <text>:
    2.   trigger:
    3.     evaluate arg-1
    with Skript-reflect addon:
    Code (Text):
    1. import:
    2.   ch.njol.skript.lang.parser.ParserInstance
    3.   ch.njol.skript.lang.Effect
    4. effect evaluate %text%:
    5.   trigger:
    6.     set {_parser} to ParserInstance.get()
    7.     {_parser}.setCurrentEvent(event.getEventName(), event.getClass())
    8.     Effect.parse(expr-1, null).run(event)
    9.     {_parser}.deleteCurrentEvent()
    10.  
    11. command /do <text>:
    12.   trigger:
    13.     evaluate arg-1
     
    #5 lotzy, Sep 12, 2022
    Last edited: Sep 12, 2022

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