Hey,
So im trying to make fortune work on blocks that it doesnt using skript, but only if its in a certain world guard region.
My skript is:
but it gives me an error saying it cant understand the condition.
Ive tried:
%region at event-block%
%region at event-location%
%region at player%
Please help me
So im trying to make fortune work on blocks that it doesnt using skript, but only if its in a certain world guard region.
My skript is:
Code:
on break of stone:
if player's region is stonemine:
set {_f} to level of fortune on player's tool
if event-block is stone:
if {_f} is smaller than 5:
set {_drops} to random integer between {_f}-2 and {_f}
give player {_drops} of cobblestone
if {_f} is greater than 5:
set {_drops} to random integer between {_f}-5 and {_f}
give player {_drops} of cobblestone
Ive tried:
%region at event-block%
%region at event-location%
%region at player%
Please help me