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Solved Detect if the player is in a location

Discussion in 'Skript' started by _PAPER_PLANE_, Jul 29, 2022.

  1. _PAPER_PLANE_

    _PAPER_PLANE_ New Member

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    (sorry my english is not good)

    I want to make a portal that teleport when the player is in a certain position
    Also, if I use every ticks will I use more computer performance?
    Do I need to use "player is in world" or something like that?

    Thanks!

     
  2. Best Answer:
    Post #6 by JakeTheChad, Aug 4, 2022
  3. SteakBites

    SteakBites Member

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    didn't test it but i belive this should work
    Code (Text):
    1. on join:
    2.       while player is online:
    3.             while player is at location 0, 0, 0 in world "world":
    4.                   message "test"
     
  4. _PAPER_PLANE_

    _PAPER_PLANE_ New Member

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  5. JakeTheChad

    Supporter

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    Code (Text):
    1. every 5 ticks:
    2.   teleport all players where [distance between input and {_yourcustomlocation} <= 0.4] to ...
     
  6. _PAPER_PLANE_

    _PAPER_PLANE_ New Member

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    Is that so? But it doesn't work.
    Sorry I don't quite understand what you mean XDD

    Code (Text):
    1. every 5 ticks:
    2.     set {_1} to location at location(-20.5, 51.5, -5.5, world "world")
    3.     teleport all players where {_1} to location(-58.5, 51.5, 0.5, world "world")
     
  7. JakeTheChad

    Supporter

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    Code (Text):
    1. every 5 ticks:
    2.   set {_l} to ...
    3.   teleport all players where [distance between input and {_l} <= 0.4] to {_l}
     
  8. _PAPER_PLANE_

    _PAPER_PLANE_ New Member

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    Oh, I understand, I am a beginner, just understand this part
    Thanks!
     

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