Custom player heads

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NONAMEBRO

Member
Apr 2, 2024
3
0
1
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so i want to get a custom player head with a command but i dont know how to do it
i saw this code on another forum but you need mundosk for it and its not suported for 1.20.4
can someone please help me?
command /head-test:
trigger:
set {_value} to "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGM4YTgyNGI5Yjk0OTM5YWYyZThjZTE4ODQ4MjYxOGRhZDkzM2FlNWRkNjcxYTdiOWFjOTk5ZDNhM2I2MWE1In19fQ=="
set {_skull} to skull from skin with value {_value} signature ""
set data value of {_skull} to 3
give {_skull} to player
 
so i want to get a custom player head with a command but i dont know how to do it
i saw this code on another forum but you need mundosk for it and its not suported for 1.20.4
can someone please help me?
Not sure if this would be helpful, but you can modify NBT data of items using SkBee, so maybe you could use SkBee to modify the NBT data of a skull to get it to be a custom one?
 
Not sure if this would be helpful, but you can modify NBT data of items using SkBee, so maybe you could use SkBee to modify the NBT data of a skull to get it to be a custom one?
i have skbee installed but how do i set the NBT of the player head right?
 
set {_d} to player head set nbt of {_d} to nbt compound from {insertNBThere}
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