Custom mob

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HackerOTVW

Active Member
Sep 10, 2017
91
2
8
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Hi everybody, please read below and help me.

Example code:
code_language.skript:
 Custom mob: Example is Zombie
    Custom Name
    Custom Health
    Custom Damage
    Custom Armor
    Custom Speed
Set Example Zombie to {Custom_Zombie}

if {CanAttack.%player%} is true:
    {Custom_Zombie} can attack player
if {CanAttack.%player%} is false:
    {Custom_Zombie} can't attack player

As the example above,i need to create a custom mob with the above parameters and if my {CanAttack.% Player%} is false then Custom Zombie will not attack me (just like Pet) but only attack the player whose {CanAttack.% Player%} is true.

I use:
- Skript dev31
- skUtilities v0.9.0
- skStuff 1.6.4.1
If I need any addon you can say

I need a kind person to help me, and sorry for my bad english :emoji_slight_smile:
 
Last edited:
code_language.skript:
on target:
    if {YoZombie.%entity%} is true:
        if {CanAttack.%targeted entity%} is false:
            cancel event
not tested i dont know it will work. and you needs skellett
 
code_language.skript:
on target:
    if {YoZombie.%entity%} is true:
        if {CanAttack.%targeted entity%} is false:
            cancel event
not tested i dont know it will work. and you needs skellett
Thanks for the reply, but I also need to create custom mob before
[doublepost=1506853993,1506749961][/doublepost]I need somebody to help me, help me, pls :emoji_frowning:
 
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