Solved custom banner in gui

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try to use custom nbt use skstuff
thanks for see my answer
code_language.skript:
#try this perhaps. But Tuske is better for gui's less buggy
set {_nbt} to "{BlockEntityTag:{Patterns:[{Color:*colorId*,Pattern:"*patternId*"},{Color:*colorId*,Pattern:"*patternId*"}, etc. ]}}"
format gui slot 0 of the player with banner item with custom nbt "%{_nbt}%"
 
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