My suggestion is an addon of punishment.
This addon will aim to add cool things to Skript bans. So one tip to put in this addon is to create a simple syntax. This syntax is just below.
Syntax
#Sintaxe Number 1: This syntax will aim to put something repetitive.
Syntax example number 1:
If arg-1 is the first player to contain {ban.id}:
adds # 1 to {ban.id.% player%}
and so on
# Questions from example 1
1. What is the purpose of this syntax "If arg-1 is the first player to contain {ban.id}:"?
Answer: The first player to contain {ban.id} will have his {ban.id} as # 1.
2. And the 2nd line, what will be your goal.
Answer: In it as the player was the 1st to contain {ban.id} the addon will add "# 1" <- to your punishment id.
3. And the 3rd line, what will have in it.
Answer: It is thus "And so on." You will have a different goal. As I said before the first player to contain {ban.id}, will add 1 to {ban.id.% player%}, and with that line "And so on" -> the addon will identify that the 2nd player to be punished will have {ban.id% player%} set to 2.
Doubt # 1: No need to make this addon is just the player to do: add 1 to {}
This addon will aim to add cool things to Skript bans. So one tip to put in this addon is to create a simple syntax. This syntax is just below.
Syntax
#Sintaxe Number 1: This syntax will aim to put something repetitive.
Syntax example number 1:
If arg-1 is the first player to contain {ban.id}:
adds # 1 to {ban.id.% player%}
and so on
# Questions from example 1
1. What is the purpose of this syntax "If arg-1 is the first player to contain {ban.id}:"?
Answer: The first player to contain {ban.id} will have his {ban.id} as # 1.
2. And the 2nd line, what will be your goal.
Answer: In it as the player was the 1st to contain {ban.id} the addon will add "# 1" <- to your punishment id.
3. And the 3rd line, what will have in it.
Answer: It is thus "And so on." You will have a different goal. As I said before the first player to contain {ban.id}, will add 1 to {ban.id.% player%}, and with that line "And so on" -> the addon will identify that the 2nd player to be punished will have {ban.id% player%} set to 2.
Doubt # 1: No need to make this addon is just the player to do: add 1 to {}