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Coinsystem Skript doesn`t work

Discussion in 'Skript' started by Marcel12082007, May 7, 2021.

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  1. Marcel12082007

    Joined:
    May 7, 2021
    Messages:
    3
    Likes Received:
    1
    Hello,
    I already tried this, but it doesn`t work:


    on join:
    if file "plugins/Coins/%uuid of player%.yml" doesn't exist:
    create file "plugins/Coins/%uuid of player%.yml"
    wait 1 tick
    set yml value "Anzahl" of file "plugins/Coins/%uuid of player%.yml" to "1000"
    set {servercoins.%player%} to "1000"


    every 1 seconds:
    loop all players:
    if yml value "Anzahl" of file "plugins/Coins/%uuid of loop-player%.yml" is not "%{servercoins.%loop-player%}%":
    if {servercoins.%loop-player%} is "<none>":
    if file "plugins/Coins/%uuid of loop-player%.yml" exists:
    set {servercoins.%loop-player%} to "1000"
    set {servercoins.%loop-player%} to value "Anzahl" get of "plugins/Coins/%uuid of loop-player%.yml"
    else:
    set yml value "Anzahl" of file "plugins/Coins/%uuid of loop-player%.yml" to "%{servercoins.%loop-player%}%"


    every 1 seconds:
    loop all players:
    if {servercoins.%loop-player%} is "<none>":
    if file "plugins/Coins/%uuid of loop-player%.yml" exists:
    set {servercoins.%loop-player%} to "1000"
    set {servercoins.%loop-player%} to value "Anzahl" get of "plugins/Coins/%uuid of loop-player%.yml"

    Can anybody help me?
     
  2. Uzumaki

    Uzumaki Well-Known Member

    Joined:
    Feb 20, 2017
    Messages:
    310
    Likes Received:
    10
    a mess, check if the coins are set on join event, not every second, also use skript-yaml.
     
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