code_language.skript:
on right click with blaze rod:
if {sw.arena.%uuid of player%.creating} is set:
if player's tool is blaze rod:
cancel event
if target block is trapped chest or chest or ender_chest:
if {sw.arena.%{sw.arena.%uuid of player%.creating}%.TIER2::*} contains location of target block:
send "&c&l» &7&lTHIS CHEST IS ALREADY ADDED"
else:
add location of target block to {sw.arena.%{sw.arena.%uuid of player%.creating}%.TIER2::*}
send "&c&l» &7&lTIER 2 ADDED"
This part not work:
code_language.skript:
if {sw.arena.%{sw.arena.%uuid of player%.creating}%.TIER2::*} contains location of target block: