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Check if player is riding in a boat

Discussion in 'Skript' started by Andreas, Mar 28, 2020.

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  1. Andreas

    Andreas Member

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    I really want to create a script that checks if a player is in a boat and then sends a message. This is what i currently have but it isn't working.

    every second:
    if player is riding a boat:
    send "This is a test"
     
  2. couger44

    Supporter

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    I dont know if this will help you:
    Code (Skript):
    1.  
    2. on vehicle enter:
    3.     event-entity is a boat
    4.     set {vehicle.%player%} to "boat"
    5. on vehicle exit:
    6.     event-entity is a boat
    7.     delete {vehicle.%player%}
    8.  
    9. every a minute:
    10.     loop all players:
    11.         if {vehicle.%loop-player%} is "boat":
    12.             send "You're on a boat" to loop-player
    13.  
     
  3. Abdera7mane

    Abdera7mane Active Member

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    Why using variables while skript has an expression for the vehicle which the player is riding ?

    This is a condition to check if an entity is
    riding a vehicle:
    Code (Text):
    1. %entity% is rding
    To get the vehicle, use this expression:
    Code (Text):
    1. player's vehicle
    2. vehicle of player
    Here is an example in code
    Code (Text):
    1. on vehicle enter:
    2.     set {_vehicle} to player's vehicle
    3.     send "You are ridding %{_vehicle}%"
     
  4. Andreas

    Andreas Member

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    I don't get any errors in console or sk reload, when i enter the boat i dont get any message.

    Edit:

    I have tried all the other vehicle variables (i think thats what they are called) and the only one that doesnt seem to work is on vehicle enter:
     
    #4 Andreas, Mar 31, 2020
    Last edited: Mar 31, 2020
    • Ducky Ducky x 1
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