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Check if clicked player exists

Discussion in 'Skript' started by uGim, May 22, 2018.

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  1. uGim

    uGim Member

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    I tried some ways to do it but it doesn't work. What want is that when you left-click in any situation, it tells if you are clicking a player.


    Code (Skript):
    1. on leftclick:
    2.     if clicked entity is a player:
    3.         broadcast "it works"
    4.  
    For some reason this doesn't work and I have tried things like this:

    Code (Skript):
    1. on leftclick:
    2.     set {_entity} to "%clicked player%"
    3.     broadcast "%{_entity}%"
    4.  
    5. on leftclick:
    6.     set {_entity} to "%clicked entity%"
    7.     broadcast "%{_entity}%"
    It always says that {_entity} is <none> no matter what or who I leftclick.
     
  2. MusicManSK

    MusicManSK Active Member

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    hmm.. you can use
    Code (Skript):
    1. on leftclick on player
    but skript logs error:
    so for rightclick:
    Code (Skript):
    1. on rightclick on player
    and for leftclick:
    Code (Skript):
    1. on damage
    you can add condition:
    Code (Skript):
    1.  
    2. on damage:
    3.     attacker is player
    4.     victim is player
    5.  
     
    #2 MusicManSK, May 22, 2018
    Last edited: May 22, 2018
  3. uGim

    uGim Member

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    This is not what I am looking for. As I said, I want it to tell if I am clicking on player or not.
     
  4. MusicManSK

    MusicManSK Active Member

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    its that :emoji_grinning:
    Code (Skript):
    1. #"I want it to tell if I am clicking on player or not."
    2. on damage:
    3.     if attacker is player:
    4.         if victim is player:
    5.             broadcast "You clicked on player: %victim%" #YES
    6.         else:
    7.             broadcast "You clicked on entity: %victim%" #NO
     
  5. uGim

    uGim Member

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    You don't seem to get it. It should also tell if you are not attacking a player. Make it so it will broadcast when you don't hit a player.
    For example, if you missed your attack and didn't get the hit, it should tell you didn't hit a player. I am looking for a left click event, NOT a damage event.
     
  6. MusicManSK

    MusicManSK Active Member

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    ohhh oke :emoji_grinning: wait a minute
    --- Double Post Merged, May 22, 2018, Original Post Date: May 22, 2018 ---
    Code (Skript):
    1. on leftclick:
    2.     if gamemode of player is survival:
    3.         loop players in radius 3.5 around player:
    4.             set {_h} to true
    5.         if {_h} is true:
    6.             broadcast "&cYou miss player!"
    maybe this..
    but you need to put thre som conditions.. like world.. or if you want it for PvP make {pvp.joined::%player%} variable and check if is player conected
     
  7. uGim

    uGim Member

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    Well now if I hit the player it still says "you miss player!"
     
  8. MusicManSK

    MusicManSK Active Member

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    ye.. i.. ohh god.. -_-.. i forgot... sry
    try this:
    Code (Skript):
    1. on leftclick:
    2.     if clicked entity is set:
    3.         if gamemode of player is survival:
    4.             loop players in radius 3.5 around player:
    5.                 set {_h} to true
    6.             if {_h} is true:
    7.                 broadcast "&cYou miss player!"
    or this is better:
    Code (Skript):
    1. on damage:
    2.     if victim is player:
    3.         if attacker is player:
    4.             set {combat.hit::%attacker%} to victim
    5.             wait 2 ticks
    6.             delete {combat.hit::%attacker%}
    7.    
    8. on leftclick:
    9.     if gamemode of player is survival:
    10.         if {combat.hit::%player%} is not set:
    11.             loop players in radius 3.5 around player:
    12.                 set {_h} to true
    13.             if {_h} is true:
    14.                 broadcast "&cYou miss player!"
     
    • Agree Agree x 1
  9. Mr_Simba

    Mr_Simba King of the Pridelands
    Moderator Supporter

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    Yeah, there isn't exactly a general singular event you can use to do this without some sort of weird code. To properly detect if they hit a player you'll need to use a damage event but to detect any click you'll need a general left click event. A solution like @MusicManSK's second example in the last post is basically what you'd need -- a variable to let you know cross-event whether or not the player damaged with that same click.
     
  10. Lukhausen

    Lukhausen Active Member

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    you can use a target entity :emoji_slight_smile:

    Code (Skript):
    1. on leftclick:
    2.     if distance between target and player is smaller than 3.5:
    3.         broadcast "%target entity%"
     
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