Check attacker in "on damage" event

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pepper82

Member
Jan 26, 2017
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Hi all,
I am unable to get this to work:

code_language.skript:
on damage:
    if attacker is a player:
        if victim is a skeleton, creeper OR zombie:
            broadcast "a beast"

It only triggers for skeleton but ignores Creeper and Zombies.
Why? How to fix?
 
Thanks. But I had to write it like this:
code_language.skript:
if victim is a skeleton or a zombie or a creeper:
 
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