right click on player:
name of entity = "deneme"
if player has skull:
cancel event
message "&cYou can't use that weapon" to player
chance of 0%:
message "1" to player
chance of 0%:
message "2" to player
chance of 0%:
message "3" to player
chance of 100%:
apply potion of slowness of tier 1 to player for 1 seconds
give 1 of skull of "Box_o" parsed as offline player named "Box_o" to player
wait 30 second
remove skull from player's inventory
name of entity = "deneme"
if player has skull:
cancel event
message "&cYou can't use that weapon" to player
chance of 0%:
message "1" to player
chance of 0%:
message "2" to player
chance of 0%:
message "3" to player
chance of 100%:
apply potion of slowness of tier 1 to player for 1 seconds
give 1 of skull of "Box_o" parsed as offline player named "Box_o" to player
wait 30 second
remove skull from player's inventory