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AtherialSK NEW! ADDON [COMING SOON] [LOOKING FOR SUGGESTIONS]

Discussion in 'Addon Suggestions' started by Matthew E, Jan 27, 2017.

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  1. ShaneBee

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    1. Name: Change User's Skin (Client Side and Server Side)
    2. Example: MattSK set WheezyGold's display skin to BaeFell's
    3. Pattern: [MattSK] set %player%['s] [display] skin to %player%['s]
    4. Dependencies: None...Please...lel
    --- Double Post Merged, Jan 27, 2017, Original Post Date: Jan 27, 2017 ---
    Holy, you liked it...that mean 103% confirmed? Or could it be 102% confirmed?
     
    Anonymous, Snow-Pyon and Matthew E like this.
  2. ShaneBee

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    <3
     
  3. ShaneBee

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    Why thank you bby
     
  4. ShaneBee

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    Shouldn't these kinds of file things be added to an addon that is already created for file stuff? skUtilities is already made and @tim740 is always looking for suggestions.
     
  5. ShaneBee

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    [MattSK] calculate %text%['s] island level
    [MattSK] %text%['s] home location
    [MattSK] %text%['s] island level
    [MattSK] spawn location
    [MattSK] spawn range
    [MattSK] %text%['s] team leader
    [MattSK] %text% has island
    [MattSK] %text% is at spawn
    [MattSK] %text% is in team
    [MattSK] %text%['s] team members
    [MattSK] island warp owner [of] %location%
    [MattSK] %text%'s island warp sign
    [MattSK] set %text%'s island level to %number%
    [MattSK] set unbreakable durability of %itemstack% to %number%
    [MattSK] set %player%['s] display skin to %text%['s]
     
  6. ShaneBee

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    Will you make it viewable client side (so the person who changed their skin can see it as well?
     
    Matthew E likes this.
  7. ShaneBee

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    Nice that you'll add skyblock stuff but it's of USkyblock or ASkyblock?
     
  8. ShaneBee

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    Also, I think the Redis stuff would work better in RediSK, if MFN decides to post here (i've PMed him about it).
     
  9. ShaneBee

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    Yep, I did since it was suggested. But I didnt add the expression to set the delay cause umbaska already have it
     
  10. ShaneBee

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    1. Name: Player Hover
    2. Example:
      Code (Skript):
      1. set player hover message to "Example..."
    3. Pattern:
      Code (Skript):
      1. [MattSk] set player hover message to %string%
    4. Dependencies: I don't think so.
     
  11. ShaneBee

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    what does this is supposed to do?
     
  12. ShaneBee

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    Make something like this:

    [​IMG]

    I got that from serverlistplusbungee, it would be cool to be able to do it in non-bungee servers as well as bungee networks.
     
  13. ShaneBee

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    Code (Skript):
    1. [MattSK] set server hover message to %text%
     
  14. ShaneBee

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    Thanks, is there a ETA for this addon yet?
     
  15. ShaneBee

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    Not yet
     
  16. ShaneBee

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    Please add this I will love you.
     
  17. ShaneBee

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    Code (Skript):
    1.  
    2. get status of (ip|ip:port|port)   # Gets the status of the server (online, offline, starting, stopping)
    3. get playercount of (ip|ip:port|port)   # Returns the amount of players
    4. get slotcount of (ip|ip:port|port)   # Returns the amount of slots
    5. get %string%['s] server [as name]   # Returns either ip:port or the server name if specified
    6. send message %string% to (ip|ip:port|port) [as (op|player|%string%)  # Sends a message to a specified server as %string%
    7. (stop|start|restart) (ip|ip:port|port) [with[ reason]] [%string]   # Starts, stops or restarts a specified server with fiven (if given) reason
    8. set map of (ip|ip:port|port) to %string%   # Sets the map of the server and forces all players to that map
    9. get map of (ip|ip:port|port)   # Returns the map of the server as string
    10.  
    I think thats quite clear? It is primarily meant for bungee servers.
    Hope you'll add it! :emoji_grinning:
     
  18. ShaneBee

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    Code (Skript):
    1. Type Status
    2. [ONLINE, OFFLINE, STARTING, STOPPING]
    3.  
    4. Type serveraction (stop|start|restart)
    5.  
    6. [MattSK] status of %text%
    7. [MattSK] playercount of %text%
    8. [MattSK] slotcount of %text%
    9. [MattSK] send message %text% to %text% [as (op|player|text)]
    10. [MattSK] %serveraction% %text% [with[ reason]] [%text%]  
    --- Double Post Merged, Jan 28, 2017, Original Post Date: Jan 28, 2017 ---
    Thanks
     
  19. ShaneBee

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    Code (Skript):
    1. [MattSK] execute console command %string% on server %string%
    2.  
    3. [MattSK] make player run command %string% on server %string%
    That would be amazing.
     
  20. ShaneBee

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    What if they are not on that server?
    --- Double Post Merged, Jan 28, 2017, Original Post Date: Jan 28, 2017 ---
    I don't think that would work without moving the player to that server.

    Anyone got ideas?
     
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