Hey there!
It has been a while since my last upload! Well, as I am creating content for YouTube and develop this Skript in my series, I thought: "why not upload it on SkUnity?"
The messages have been translated (it could be bad because my English is not the best) and I just want you to know before you go trough the list of things that are in the Skript and are coming that this is not the best way to do it. I made this because I want to make a highly customizable lobby Skript and make a tutorial series of it.
I won't talk anymore after this, but this Skript is going to be updated, but from a certain point won't I update it (unless there is asked for )
Please do not reupload it or claim that it is made by you! If you use it in a video, put the following in the description please (won't do anything if you don't, but just give me some credits)
Skript made by Zeldaboy111
YouTube creator: https://www.youtube.com/channel/UClmeX0PpxrQd9q-4kRaBefg?view_as=subscriber
More content of the creator: https://forums.skunity.com/search/26443679/
Plugins needed
- Skript (of course )
- SkQuery (lime)
- Skellett
- SkUtilities
- TuSKe
- SkStuff
Permissions list:
- lobby.*
- lobbycompass.*
- crates.*
Features list
- Join message + compass
- Custom pl/plugins command
- Compass on join with GUI
- Config file (files/Lobby/config.yml) that is highly customizable
Lobby/Hub command:
- help -> help page
- set -> set the lobby
- no arguments -> teleport to lobby
Lobbycompass/Lcomp/Lcompass command:
- help -> help page
- create <minigame> -> create a minigame
- remove/delete <minigame> -> delete a minigame
- setspawn <minigame> -> set the spawn of a minigame
- slot <minigame> <number> -> set the GUI slot of a minigame
- setname <minigame> <name> -> set the name of a minigame
- deletename <minigame> -> delete the name of a minigame
- setlore <minigame> <lore> -> set the lore of a minigame
- deletelore <minigame> -> delete the lore of a minigame
- setitem <minigame> <item> -> set the item of a minigame
- list -> get a list of all the minigames
- setrows <number> -> set the amount of rows in the GUI
- gui <minigame> -> open the config-GUI (to edit everything via the GUI)
Lobbycrate/Lobbycr/Lcrate:
- help -> help page
- list -> get a list of all the crates
- create <crate> -> create a crate
- delete/remove <crate> -> delete a crate
- path <crate> -> get the edit path of a crate
- get <crate> -> get a crate to place it
Upcoming features:
- Lobby Crates that give you a reward
- Key system
- Scoreboard
It has been a while since my last upload! Well, as I am creating content for YouTube and develop this Skript in my series, I thought: "why not upload it on SkUnity?"
The messages have been translated (it could be bad because my English is not the best) and I just want you to know before you go trough the list of things that are in the Skript and are coming that this is not the best way to do it. I made this because I want to make a highly customizable lobby Skript and make a tutorial series of it.
I won't talk anymore after this, but this Skript is going to be updated, but from a certain point won't I update it (unless there is asked for )
Please do not reupload it or claim that it is made by you! If you use it in a video, put the following in the description please (won't do anything if you don't, but just give me some credits)
Skript made by Zeldaboy111
YouTube creator: https://www.youtube.com/channel/UClmeX0PpxrQd9q-4kRaBefg?view_as=subscriber
More content of the creator: https://forums.skunity.com/search/26443679/
Plugins needed
- Skript (of course )
- SkQuery (lime)
- Skellett
- SkUtilities
- TuSKe
- SkStuff
Permissions list:
- lobby.*
- lobbycompass.*
- crates.*
Features list
- Join message + compass
- Custom pl/plugins command
- Compass on join with GUI
- Config file (files/Lobby/config.yml) that is highly customizable
Lobby/Hub command:
- help -> help page
- set -> set the lobby
- no arguments -> teleport to lobby
Lobbycompass/Lcomp/Lcompass command:
- help -> help page
- create <minigame> -> create a minigame
- remove/delete <minigame> -> delete a minigame
- setspawn <minigame> -> set the spawn of a minigame
- slot <minigame> <number> -> set the GUI slot of a minigame
- setname <minigame> <name> -> set the name of a minigame
- deletename <minigame> -> delete the name of a minigame
- setlore <minigame> <lore> -> set the lore of a minigame
- deletelore <minigame> -> delete the lore of a minigame
- setitem <minigame> <item> -> set the item of a minigame
- list -> get a list of all the minigames
- setrows <number> -> set the amount of rows in the GUI
- gui <minigame> -> open the config-GUI (to edit everything via the GUI)
Lobbycrate/Lobbycr/Lcrate:
- help -> help page
- list -> get a list of all the crates
- create <crate> -> create a crate
- delete/remove <crate> -> delete a crate
- path <crate> -> get the edit path of a crate
- get <crate> -> get a crate to place it
Upcoming features:
- Lobby Crates that give you a reward
- Key system
- Scoreboard