1.14 Particles Problems

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BrownMee

Active Member
Apr 16, 2018
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show 1000000000000 "flame" particles at arg's location for arg offset by 0.5, 0.5 and 0.5

got this error
Could not parse particle value!
[doublepost=1586881093,1586820738][/doublepost]BUMP
 
what do you expect after showing 1000 billion of particles ?
I want to crash some player that are hacking
[doublepost=1587040600,1586896639][/doublepost]Any other syntax that lets you spawn 1000000 particles? Or is there any good way to crash a client.
 
I want to crash some player that are hacking
[doublepost=1587040600,1586896639][/doublepost]Any other syntax that lets you spawn 1000000 particles? Or is there any good way to crash a client.
spawnning that amount of particles will crash the server too, but why would you crash a client why not be nice and kick them ?
whatever, you can spam packets to the player with heavy task, example (entity spawn packet, explosion ect ...), that should crash the client.
 
spawnning that amount of particles will crash the server too, but why would you crash a client why not be nice and kick them ?
whatever, you can spam packets to the player with heavy task, example (entity spawn packet, explosion ect ...), that should crash the client.
in 1.12

show 1000000000000 "flame" particles at arg's location for arg offset by 0.5, 0.5 and 0.5

doesnt crash the server it only crash the client.
To crash them because I have experience someone hacking the server with major damage
[doublepost=1587171843,1587090436][/doublepost]
spawnning that amount of particles will crash the server too, but why would you crash a client why not be nice and kick them ?
whatever, you can spam packets to the player with heavy task, example (entity spawn packet, explosion ect ...), that should crash the client.
Is there anyway to show client side packet/particles?
 
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