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  1. T

    Player touching armorstand

    Hope This will help! every tick: loop all players: loop all entities in radius 1 of loop-player: if loop-entity is armor stand: #Do Stuff
  2. T

    looping blocks behind the player

    can you be more specific... Like what are you trying to do?
  3. T

    Crop Hopper

    Im trying to make a crop hopper. on place hopper: if name of player's held item is colored "&d&lChunk Hopper": add event-block's location to {chunkhoppers::*} on break hopper: if {chunkhoppers::*} contains event-block's location: remove event-block's location from...