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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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    Is it possible to play sound following the player?

    The title says it all. I know you can do "play sound "[sound]" with volume 1 and pitch 1 at all players for player", and it works just fine with quick sounds. But if I want to play music to the player like "music.creative", it's gonna stay fixed to a couple locations in the world. I was just...
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    Solved How do I set tab header and footer in 1.16?

    Thanks it worked!
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    Solved How do I set tab header and footer in 1.16?

    When I do: set tab header to "Header test" and footer to "Footer test" for player It gives me the error: Can't understand this condition/effect: set tab header to "Header test" and footer to "Footer test" for player
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    Set lore of item

    Doesn't work. Even if i replace {_l} with 4 which is not set, it doesn't change anything. If i change it to 3 which is set, it still does nothing.
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    Set lore of item

    set the {_l} line of clicked item's lore to "Yes" It gives me the error Can't understand this condition/effect: set the {_l} line of clicked item's lore to "Yes"
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    Set lore of item

    When i click on a hoe with 3 lores set with a knowledge book, it sends "4 is the next free spot" but it doesn't set the line to "Yes" on inventory click: if clicked item is hoe: if clicked cursor is knowledge book: set {_l} to 1 while line {_l} of clicked item's...
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    Solved Custom enchants

    No errors but it doesn't work. If I remove "if player's cursor slot is stone:" it works just when i click. But if i remove the "if event-item is dirt:" nothing happens. If it works for you, could i please get a list of all your addons? Thank you for the advice! I found out how: on inventory...
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    Solved Custom enchants

    Is there a way to check if a item, is clicked with another item? Like if a hoe is clicked with a book. I have tried: on inventory click: if clicked-item is dirt: if cursor-slot is stone:
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    Is it possible to merge two strings

    Like this set {_message} to "%{chatcolor.%player%}%%message%" if {rank.%player%} is "default": broadcast "&8Default &7%{name.%player%}% &8» %{_message}%" It doesn't work
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    Is it possible to merge two strings

    Thanks for the reply but it didn't quite work. I use this for my chat if {rank.%player%} is "default": broadcast "&8Default &7%{name.%player%}% &8» %{chatcolor.%player%}%%message%" It says Default ImMeh » &3Test
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    Is it possible to merge two strings

    Hello, I'm in the middle of making a chat color skript. I was wondering if it's possible to merge two strings like set {chatcolor.%arg 1%} to "&"+"%arg 2%" Full code command /chatcolor [<player>] [<text>]: trigger: if {rank.%player%} is "owner": if arg 1 is not set...