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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. J

    Help with packets

    I am currently confused and I'm trying to learn how to use packets. I am currently getting errors about the event being incorrect. on packet event play_server_chat: set {_message} to toReadableText("chatcomponent" pjson 0 of event-packet) if {_message} contains "&aTeleporting you to your...
  2. J

    Add Damage To A Block Help

    I don't have any skripts to show, but how can i add damage to a block using set block to large fern I want to use damage like the minecraft command: /setblock ~ ~ ~ minecraft:tallgrass {Damage:1}
  3. J

    Solved Function Help

    I have tried to use functions for the first time, by making an economy skript, but it does not work. Whenever I try to type my /money command then proceed by typing /bal, my balance is <none> and I also don't get the message that is supposed to send in the addMoney function. options...
  4. J

    Solved Variable not working

    My skript is not functioning the way it should be. It is meant for getting custom mob drops depending on the looting level of the player's sword. It only drops 1 pork chop, no matter which looting level is applied. if victim is pig: if colored name of victim is "&7Pig &8(&c1&8)"...
  5. J

    Solved Looting with Custom mob drops

    I added the "to" part, but it will only drop one. for example if my looting level is 3, it should drop 4, but 1 is dropped instead. bump
  6. J

    Solved Looting with Custom mob drops

    I was trying to add custom mob drops that were affected by the amount of looting a sword had. this is my skript on death: if victim is pig: if colored name of victim is "&7Pig &8(&c1&8)": clear drops remove all xp from drops chance of 15%...