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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. J

    Run a command in the GUI with TuSke

    format gui slot ... of player with ... to run: close player's inventory (more events) (more events)
  2. J

    Silent Chest opening

    command /silentchest: permission: silent.chest permission message: &cYou do not have access to this command trigger: if {silentchest.%player%} is not set: set {silentchest.%player%} to true send "&bSilent chest has been &aEnabled&b." else if...
  3. J

    Item check skript

    I have done an item check skript like "if player's held item is (item):" but when the item goes down durability it doesnt work.
  4. J

    Solved Hide spectators from TAB

    yea but then it wont reveal them. I would do this to reveal them every second: loop all players: if loop-player's gamemode is spectator: hide loop-player from all players else: reveal player from all players
  5. J

    Tab Names Not Working

    Hey i use this on join: if player's group is "default": set player's display name to "&7%player%" set player's tablist name to "&7%player%" else if player's group is "owner": #Do something
  6. J

    Personnal NameTag Color

    i havent tested it but it might work command /dueltest [<player>]: trigger: set {enemy.%player%} to arg 1 set player's display name to "&a%player%" to player set player's tablist name to "&a%player%" to player set player's display name to "&c%player%" to...
  7. J

    Tag/Color in nametag of player

    im not sure if it works in 1.12 but i tried it and for me in 1.8 this works: set player's display name to "&7%player%" set player's tablist name to "&7%player%
  8. J

    I need help with my code!

    on damage of player: if attacker is a player: if {combat.tag::%attacker%} is false: send "&cYou entered combat. Don't log out for 10 seconds." to attacker set {combat.tag::%attacker%} to true wait 15 seconds if {combat.tag::%victim%} is...
  9. J

    Inventory name check problem T-T

    You need Bensku for that: on inventory close: if event-inventory's display name contains "&0REWARD": message "&fREWARD SET!"
  10. J

    Solved Help me. Easy

    Yes I can try to help you in another one. What is it?
  11. J

    Trying to make /grant command

    I did it with TuSke: command /grant: permission: mcredblock.admin.grant permission message: &cYou do not have access to this command. trigger: open virtual chest with 1 row named "&e&lSelect a rank" to player format gui slot 0 of player with redstone block named...
  12. J

    Open player's ender chest with named error

    Im not sure but maybe: command /test: trigger: open player's ender chest named "&aYour Inventory" to the player wait 1 seconds
  13. J

    help me changing this to tuske

    You said you wanted TuSke: on right click: if event-block is diamond block: set {block} to location of event-block open virtual chest with 3 rows named "&cChest" to player format slot 11 of player with red wool named "&c Get back" with lore "&fTake your gen back to...
  14. J

    Help with "

    on right click: if player's held item is paper named "Joint": apply slowness 2 without particles to player for 1 minute apply hunger 2 without particles to player for 1 minute apply weakness 2 without particles to player for 1 minute apply nausea 2 without...
  15. J

    Solved Help me. Easy

    add 1 specific permission to that group like: "pvp.disable" and then you can use this: on damage: if player has permission "pvp.disable": cancel event send "&cYou are not allowed to hit players!"
  16. J

    Skript GUI

    This is TuSke: command /test: trigger: open virtual chest with 1 row named "&aTest" to player format gui slot 0 of player with diamond block named "&bDiamonds!" with lore "&7Very good." to run: make player execute command "/give %player% diamond 1"
  17. J

    1000 TO 1K

    if {test} is 1000: set {test} to "1k" and the numbers are the same format.
  18. J

    How to stop the events of another command happening

    This is an example: command /uhcstop: trigger: set {somethinghere} to false send "&aA weird message." command /uhcstart: trigger: set {somethinghere} to true send "&cAnother wierd message" I hope this what you wanted, in /uhcstart its setting the...
  19. J

    Solved Sidebar spaces

    It has been solved but thanks!
  20. J

    Solved Sidebar spaces

    Hello, I have tried for some days now to create a empty line between two lines. My code is: every 1 second in world "ul_Spawn": loop all players: wipe loop-player's sidebar set name of sidebar of loop-player to "&b&l<< (Server Name) >>" set score " &c&l " in sidebar...