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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  1. M

    Solved Little problem

    Thank you very much! It works.
  2. M

    Solved Little problem

    of course I want to do it with a book, the stone was just a test.
  3. M

    Solved Little problem

    Hello! I have a little problem. I want to do what's on the gif, but I don't know because for some reason it's doesn't work. I did this: on inventory click: if cursor item is stone: if clicked item is pickaxe: set lore of clicked item to "asd" set clicked item...
  4. M

    Solved TNTRun

    thank you
  5. M

    Solved TNTRun

    . edited
  6. M

    Downloading terrain: crash

    I sent the friend request.
  7. M

    Downloading terrain: crash

    Thank you for helping. Can you enter your email address? I don't want to write the script here.
  8. M

    Downloading terrain: crash

    Please help me! Please help me nicely!My server didn't work overnight. He always wrote who was "downloading terrain" after which the server was frozen. Since I use a script on the server, I removed my script from the scripts folder and then it was good, but if I returned it I wasn't allowed to...
  9. M

    TuSKe Addon

    Thanks, it works!
  10. M

    TuSKe Addon

    Thanks! He does not write a bug. But do you know why this does not work? When I enter the menu, the menu will appear, but when I click on the stone nothing happens. command /menü: trigger: openMenu(player, "page 1") function openMenu(p: Player, type: String): if {_type} is...
  11. M

    TuSKe Addon

    function changeName(p: Player, clicktype: String): set {_number} to name of slot 4 of {_p}'s current inventory parsed as number #Requires SkQuery or Bensku's fork if {_clicktype} is "left": remove 1 from {_number} else if {_clicktype} is "shift left": remove 100 from...
  12. M

    Please help me

    Hello! If a player leaves the server, he will only remove him from the list if he is in it. For example, if there are two players in it then you will not take it. on quit: if {players::*} contains player: remove player from {players::*} remove 1 from {player} Can someone...
  13. M

    Solved Console error

    Hello! One day I stopped my home server, but by the time I turned it on again I received this error message: [Skript] Task #5 for Skript v2.1.2 generated an exception java.lang.StackOverflowError at java.util.regex.Pattern$GroupTail.match(Unknown Source) ~[?:1.8.0_191] at...