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    SkEnchants Release-04.29.22-v1.0.1

    SkEnchants (This is currently a script but a proper addon jar is in development) A suite of functions that make creating custom enchantments easier. <item> = The item you want to check. <enchant> = The enchantment name (You can use color codes). <level> = The level of the enchantment you want...
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    SkEnchants

    SkEnchants (This is currently a script but a proper addon jar is in development) A suite of functions that make creating custom enchantments easier. <item> = The item you want to check. <enchant> = The enchantment name (You can use color codes). <level> = The level of the enchantment you want...
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    Custom Enchant: Layer

    i got u fam on mine: if player's tool is a pickaxe: if {jh.level} is not set: set {jh.level} to 1 set {_alllores::*} to lore of player's tool split at "||" set {_line} to 0 loop {_alllores::*}: add 1 to {_line} if...
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    infinitely looping with no loop

    When i added the "make attacker damage victim by 6" effect my script starts looping without any loops on damage: attacker is a player {slampackage.%attacker%.souls} is greater than or equal to 20 {slampackage.%attacker%.toggle.rarity.gem} is "true" if...