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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Dabriel

    EmpireEco (Skript Item Based Economy) | [BANKER] [API]

    a page design is being worked on. EMPIREECO EmpireEco is an Item Based Economy plugin. It was meant for RPG servers that wish to have a similar coin system like MMO games (e. g. WoW or GuildWars 2) This version is BETA. Please report any bugs you can find in the discussions section and not the...
  2. Dabriel

    Solved Set the speed of the horse

    Hello there Skripters! I'm trying to set the speed of the horse, so when it spawns, the speed will always be the same, it wont be random. Giving the horse a potion effect won't do it, because the horse will spawn with random speed numbers. I heard it's possible using NBT tags? Please, let's...
  3. Dabriel

    NBT speed tag

    Hello Skripters! So I'm trying to modify the speed of my horse using jNBT. I think I'm doing something wrong, tho I'm not sure what. This is the line add...
  4. Dabriel

    Solved on entity mount! :(

    Aye, Skripters! so in the docs I use https://skriptlang.github.io/Skript/events.html#entity_dismount on entity mount: on entity dismount: Should be a thing, right? When I try the event, Skript can't understand it. is there a way around it? Or am I doing something wrong? Thanks. <3
  5. Dabriel

    Solved Format a slot with colored potion

    Can I format a slot with a colored potion? like a pink potion with no effects? Just the colors, instead of pure water. is it possible?
  6. Dabriel

    Solved Get the amount of clicked item

    on inventory click: if player's current inventory's name is "&a&nBanker": cancel event if clicked item is not air: if clicked item is emerald named "&aGem": set {_amount} to amount of clicked item remove {_amount} from player's...
  7. Dabriel

    Solved give effect error

    function bankCode(p: Player, amount: Number): set {_UUID} to uuid of {_p} if {_amount} <= 0: message "&cnull 1" to {_p} else if {_amount} <= {eco::balance::%{_UUID}%}: subtract {_amount} from {eco::balance::%{_UUID}%} give {_p} {_amount} Emerald named "&aGem"...
  8. Dabriel

    Solved Inventory list (Detect, Add to list, if the item is, give back)

    Alright, so I'm trying to create this really cool feature on my server. It's not happening tho. I'm a beginner in Skript so I need help. Why not create this Skript together? So what I have in mind, is making some kind of blacksmith. So it's a GUI, obv. The first row until slot 7, should be...
  9. Dabriel

    Solved Tamed horse spawning

    So what I'm having troubles with, is spawning a horse, tame it, mount it, and be able to move with it. I was able to reach the mounting and taming effects but I can't go further. Like moving the horse, can you help me with this if you know how? My current code: on right click: if player's...
  10. Dabriel

    Solved On pickup event|Count the amount of items

    Hello, fellow scripters, I'm new here, so my name is Dabriel (Tyler), and I'm looking for a solution for this feature that I'm trying to create. Simply, on pick up of emerald named "&aGem", I want to send a message to the player that picked the item up, and tell him the amount that he picked up...