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  1. uGim

    On exp pickup?

    Make this work please: on exp pickup: broadcast "%picked exp%" Is it possible?
  2. uGim

    Remove arrows stuck on player.

    Can I remove arrows stuck on player anyhow? Thanks for replying.
  3. uGim

    Check if clicked player exists

    I tried some ways to do it but it doesn't work. What want is that when you left-click in any situation, it tells if you are clicking a player. on leftclick: if clicked entity is a player: broadcast "it works" For some reason this doesn't work and I have tried things like this...
  4. uGim

    Solved Loop blocks between locations.

    Is it possible to loop a straight line of blocks between two locations like this: Loop blocks between {_location1} and {_location2}: set block at location of loop-block to air I find it difficult to make such a thing with my brains.
  5. uGim

    Solved Set variable to armor color

    Can armor color be saved to a variable? Like this: Set {color} to player's helmet's color I have also tried it with NBT but it says that NBT can only be saved temporarily and will be deleted when server stops/restarts. Like this: set {color} to player's helmet's nbt Maybe being able to save...
  6. uGim

    Solved Push players from location

    loop players in radius 20 of {_location}: push loop-player away from {_location} with speed 1 Is it possible to do it so all players are pushed back from a location?
  7. uGim

    Solved Set block at (location) to skull? Can't find way to do this.

    So this is the code: on place of head: wait 4 seconds set block at event-location to player's skull I have also tried some other ways to do this like: set block at event-location to skull of player set block at event-location to ("%player%" parsed as offline player)'s skull
  8. uGim

    Solved Problem with skript directions.

    I am a beginner at skript and I have been trying to make a command which makes the player shoot an arrow to all nearby players. I have tried many ways of doing this command and I have searched tons of sites and threads for this "direction problem" and I haven't found answer. So the error says...