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    get line count of yml list

    So I'm trying to loop a yml list to get the highest rated player, making a leaderboard. I use a yml list to store the elo points elo: BuildUHC: 8580db88-d6c3-42a6-81af-0ec6f055ecc8: 979.0 ff576433-4e28-4e3d-954e-04d967766744: 1021.0 set {_count} to yml value "elo.BuildUHC"...
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    Solved exact message

    If you do something like this on chat: message is "test" message "test" when you type 'test' in chat you'll get 'test' back but if you type 'tEsT', you'll still get 'test' back any way to disable this?
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    teleport player to world

    I'm trying to teleport a player to a specific world, without using variables and 'teleport the player to the world's spawn point'. I don't want to use variables because I want to edit the location precisely. If I write teleport player to location (0, 0, 0, spawn), it'll say 'spawn)' is not a world.
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    Solved set attacker on player death

    Hey, I'm making a little duels server, with BuildUHC. If a player dies by fire, or by igniting the player with ignite <argument>, it doesn't count that the player placed the fire. Sorry for bad English :6
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    Solved make a player damage someone

    Hey, So I'm trying to make a little duel plugin with wands and stuff. I want to detect when a player dies, which isn't that difficult with on death of player: #event I want to damage any players that are in a 3 block radius of the targeted block of the executor. loop all entities...