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  1. O

    Trying to make skill point redeem thing {HELP}

    command /redeem [<text>]: permission: redeem.player trigger: if arg-1 is "speed": if {skillpoints::%uuid of player%} >= 1: set {speed::%uuid of player%} to the player's walk speed add 0.1 to {speed::%uuid of player%}...
  2. O

    Radius Thing Help

    on right click on chest: if event-block is in radius 2 of {chest1::location}: if player is in {openedchest::uuid of player}: send "&cThis chest is empty." So, I am trying to make it so when they right click the chest in radius 2 of "{chest1::location}" (I already set the...
  3. O

    Integer Greater Than Help

    So I am trying to make a shop and I have the players money stored in a variable and I want it to check if the player the variable is an integer is greater than a certain number. Here is my code: command /shop: trigger: open "CHEST" with 1 rows named "&9Shop" to the player...