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  1. SpinKnight

    Repair tool

    command /repair [<text>]: trigger: if arg-1 is not set: if {tokens::%UUID of player%} is greater than 9: send "test" repair tool of player remove 9 from {tokens::%UUID of player%} else: send...
  2. SpinKnight

    Solved Reward every 40 kills?

    I was wondering if it was possible to give a reward every like 40 kills, just like money or something. And by not doing like : if {killtest.%player%} is "40" and "80" and so on... I was wondering if there was an easier way, if its just the same reward every 40 kills. SpinKnight
  3. SpinKnight

    Solved Translation of cooldown?

    command /cooldown: trigger: set {cooldown} to difference between {cooldown_test::%player%} and now if {cooldown} is less than 10 seconds: send "&7Du er nød til at vente &c%difference between 10 seconds and {cooldown}% &7før at du kan bruge &c/cooldown &7igen."...
  4. SpinKnight

    Solved Open another GUI in a GUI?

    So I was wondering if it is possible open a GUI on click of a item in a GUI... without making it execute another command example: "to close then run "opentestgui"" It would be a big if you could help me <3
  5. SpinKnight

    Solved Mob kills stats.

    So, I was wondering if it was possible to make a script where I can see mob kills from the mobs that I've killed with a command (Basically stats) (From every mob and animal)? Permission: mobkills.see Command: /mobkills Thank you.
  6. SpinKnight

    Solved How to replace <none> with 0?

    command /score [<Offline player>]: Trigger: If arg-1 is not set: Display board named "&3 &3 &b&lSpin&c&lFactions&3 &3" to player Make score of "&1" in board of player to 10 Make score of "&aOnline:" in board of player to 9 Make score of...