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  1. D

    I need help with making my generator skript

    So, I've got it pretty much done, apart from if you spam break and place the generator, items will flood in from each time you placed it (only when the generator is placed), can someone help?
  2. D

    How do I make it so players can only break a certain block that they placed?

    on place of hay block: if player's tool is hay block named "&e&lWheat Gen" with lore "&7-----&8-----" and "&7Produces wheat every 10 seconds" and "&7Upgrade cost: &e500⛃" and "&7-----&8-----": set {gens::%location of event-block%} to uuid of player if {gens::%player's uuid%} < 10...