Search results

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  1. G

    Block Display

    As they're not supported by skript at the moment, this script allows the easy creation of block display entities with block type and scaling. May require Skbee and/or Skquery, I haven't tested it without. Spawned block displays align to the xyz axis by default. This can be disabled by adding...
  2. G

    Script Block Display 1.0

    As they're not supported by skript at the moment, this script allows the easy creation of block display entities with block type and scaling. May require Skbee and/or Skquery, I haven't tested it without. Spawned block displays align to the xyz axis by default. This can be disabled by adding...
  3. G

    Solved Need help specifying a projectile and have it retain its particle trail

    I've switched to metadata and have fixed every snowball causing an explosion, but I can't seem to get the loop of particles for its trail to work. # Dynamite Throwing Action on leftclick holding red candle: if name of item is "&cDynamite": cancel event make the player shoot...
  4. G

    Solved Need help specifying a projectile and have it retain its particle trail

    Hey I'm having an issue with my little project here. When a player right clicks a red candle, it launches a snowball with a smoke trail that will explode on impact. The explosion part works fine; however, when multiple snowballs are shot, after the first one explodes all the remaining snowballs...