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  1. M

    Solved Prevent duplicate "while player is online:" loops

    Some time ago, I learned that on join: while player is online: #do stuff wait 5 seconds is better than every 5 seconds: loop all players: #do stuff for that player in terms of performance, which I do see. However, I noticed that if you logged out and logged on...
  2. M

    Solved Variables getting reset on every while loop

    Hi, I've set up a simple counter that increases a variable's value by 1 every second. However, it seems that the variable is set to null every start of the while loop. What's weird, though, is that the counter does seem to save while in the while loop, but anything outside the while loop or at...