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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. I

    Drag item in a gui

    I want to make a Custon Enchant skript using skript-gui and i wnat to be able to drag a tool to a slot and change the gui depand of the item
  2. I

    How to know in what direction the player is moving

    I want to know in what direction the player is moving and to do something matching to it I tried doing things like: on right move: on move right: on any move: if event-direction is south: none of them worked.
  3. I

    Opening an anvil gui to a player

    I want to make a password for doing /op and i am tring to make it with an anvil or a sign gui. When i try to use a gui for a sign it says Can't understand this condition/effect: And when i use an anvil there is no errors but it says: An internal error occurred while attempting to perform this...
  4. I

    Solved Event-block is not working in a variable

    I want to use event-block in a gui and it wasn't working so i tried to make a test skript when i did: on left click on beacon: set {_block} to event-block set {_p} to player if {_block} is beacon: if {gens::%player's uuid%::beacon::*} contains location of {_block}: play sound...
  5. I

    Solved How to check if a player enchant a pickaxe

    I want to disable enchanting onl for pickaxes i tried to do it like this: on enchant of pickaxe: cancel event but it didnt work so pls help
  6. I

    How to check is something is a group

    I want to make a grant rank skript and i want to be able to check if the group the player choosed is a real group i tried: if arg-2 is a group: Is it possible? Pls help Can someone help me? someone help me pls
  7. I

    Solved how to use Function(%player%)

    I want to make a confirmation skript an i want it to be in a function so it needs to have the player on inventory click: if event-inventory = (metadata tag "Rank" of player): if index of event-slot is 0: set {rank.%player%} to "default" confirm(%player%) if event-inventory =...