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  1. Pierrelasse

    Solved {list::*::something}

    Title should say but when i try to my list: {list::slot1::something} = value 1 {list::slot2::something} = value 2 {list::slotsus::something} = value 3 loop {list::*::something}: send "Value: %loop-value%" should send value 1, value 2 but it comes with A variable's name must not contain any...
  2. Pierrelasse

    On painting destory ???

    How do i know when a painting gets hit / destoryed?
  3. Pierrelasse

    Uncolored text keeping the "&"

    If i do send "&ctest" test in red comes if i do send uncolored "&ctest" only test comes and not &ctest How can i get &ctest instead of only test?
  4. Pierrelasse

    Help with getting regions

    Is it possible to somehow do something like this: set {_r} to region "someregion" loop all blocks in region {_r}: broadcast "%loop-block%" Cuz i could find anything that worked (i want to make a mob spawning thing so mobs spawn in a region)