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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Aidanete

    How to make an update checker with Reqn and github?

    I see that Reqn can be used for this with github, and I don't know how to do it. Can anyone help me?
  2. Aidanete

    Solved Push the expression-1 not working [Skript-mirror]

    This don't works and I don't know why? effect make %entity% jump: trigger: push the expression-1 upwards with speed 0.5 This is supposed to make the player jump, of course speed 0.5 is a test value and I want to find the correct speed, anyway, this is not working and the log says...
  3. Aidanete

    Necessary expressions for addons

    These are for me, necessary expressions/stuff in add-ons. Really I need these things. You can implement this in your addon, you can credit me but is unnecessary.
  4. Aidanete

    Solved Loop blocks not working

    I'm trying to save blocks as an arena, but it doesn't works command /save [<text>]: trigger: loop blocks from {hpos1::%player%} to {hpos2::%player%}: wait 1 tick set {arenastorage::%arg 1%::%loop-block%} to location of loop-block add 1 to...
  5. Aidanete

    Solved Anyway to detect the hitten block of a projectile hit event?

    Here is my code, I want to make eggs destroy blocks, but I tested with event-block and didn't work, and this I used to replace it in my code doesn't remove the blocks. HELP! on projectile hit: projectile is an egg: shooter is a player: block at projectile is tnt...
  6. Aidanete

    This effect is not working and I don't know why

    on rightclick: player's tool is a compass named "<yellow>Spectate players": cancel event set {_slot} to 0 open virtual chest inventory with size 6 named "Spectate players" to the player loop all players in event-world: if {spc::%loop-player%} is...
  7. Aidanete

    Solved Umbaska can't understand this condition/effect

    Hello, I tried to make an advanced tab footer and didn't worked set advanced footer to "<light red><bold>You're playing currently on <yellow><bold>*****<lime>|| <indigo>Summer sale in ranks <gold><bold>50%%" for player Error: can't understand this condition effect "set advanced footer..." Skript...
  8. Aidanete

    Solved Gamemode effects are glitched?

    When I use the typic command "set the player's gamemode to survival", for example, normally don't work. Why this happens?
  9. Aidanete

    I feel my scripts aren't as complex as necessary... Help!

    Hi! I'm back! sometimes I see some other's scripts from inside, and I feel that are much better and hard to program than the ones made by me xD. How do I can do better stuff?
  10. Aidanete

    Solved Command recognizion don't very fine lastly

    Here is my problem, this happened to me a few hours ago. Some commands I create aren't detected by the game: This was my last problem: command //editables: trigger: loop {editable::*}: apply glowing to loop-index for 3 seconds wait 3 seconds loop...
  11. Aidanete

    Why skript can't understand this

    I started recently to use Skript-mirror and I have 2 problems: [1] effect elevate [the] %player% %number% (meters|blocks): trigger: teleport the expression-1 expression-2 meters above the location of expression-1 Error log: Can't understand this condition/effect: "teleport the...
  12. Aidanete

    Other [NBTSk] How to use NBTSk!

    NBTSk for dummies As I've recently uploaded NBTSk, I think is a moment to make a tutorial. When I'm writing this, the script is pending approval. All you know what NBT Tags are, and we know that skript don't provide enough support for this stuff, so NBTSk works well for your server, because...
  13. Aidanete

    Which BossBarAPI I have to download to use it with Skript?

    Hello, I have a problem, I searched a lot for a good bossbarapi, but I don't know which to select because there are a lot. Also I want to know which skript addon can handle stuff with that bossbar plugin. what bossbar plugin and skript addon to use it you recommend me? Thank you. Skript...
  14. Aidanete

    How do I play an .nbs file with Skript?

    I don't know how to do it.... Please, tell me a way and an example with that way in work. Thank you
  15. Aidanete

    Solved Oak leaves appear without texture

    Hello, I want to put in a TuSKe GUI some leaves, but the problem is that appear without texture, so I want to put specifically oak leaves and get it with the corresponding texture: if loop-value is "2": set {_item} to leaves named "<light aqua>Camouflage" set line...
  16. Aidanete

    Solved Daily stuff help

    I want to make a daily reward system, and I think I know a way but I don't know how to do this. How do I set a variable to actual day and how do I compare a variable to the actual day and make it execute the code if is not the today's date the variable one. I don't know if I explained well...
  17. Aidanete

    Solved I had a problem with TuSKe GUIs and Permissions

    A day ago, I tried to use LuckPerms for my server, and was very cool and worked fine, anyway, I had a problem that when you execute a command from a TuSKe GUI when deopped, also when you have the permission to execute that command, it will not work, also I tried to use the command in chat and...
  18. Aidanete

    Solved Strange stuff with TuSKe Gui?

    on break: event-block is chest: player is holding a blaze rod named "<gold>Randomize Chest": cancel event set {randomizechest::%event-block%} to true on rightclick on chest: {randomizechest::%event-block%} is true: set...
  19. Aidanete

    Solved SkRayfall EffectLib compatibility is bugged?

    When I put the bleed effect with SkRayfall and EffectLib, the player when get damaged it gets stuck getting damage until I quit the server and return to it. It's strage Here my code: spawn a bleed effect at victim with id "1" And another thing. Why I have to put an ID? Thank you
  20. Aidanete

    Solved How I do this?

    if {_rev} is 72: set block at {lnbp::%player%} to diamond block set {bstate::%block at %{lnbp::%player%}%%} to true on break: if {bstate::%event-block%} is true: strike lightning at {lnbp::%player%} wait 3 ticks kill the player strike...