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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Z

    Rotating an Entity (yaw)

    Hey everyone, I’ve been trying to rotate an Entity to match a different entities yaw. I am able to set a players yaw to a variable, however am unable to set a different player or entities direction to that yaw. Any suggestions would be greatly appreciated!
  2. Z

    Help optimizing my skript, for mount.

    wow! That was extremely helpful once again, I was starting to have a feeling it was used to identify the variable in some way but you explained it way better then I could ever imagine! I really appreciate all the effort you put into helping me out! I definitely have a few more challenges working...
  3. Z

    Help optimizing my skript, for mount.

    Hey thanks again for the great advice! Yeah definitely find a few issues every once and awhile. So I've added you snippit of code in and the issue prevails. (I do not actually need to assign the world, just happened to have that in what I showed. I can confirm the location is set, and the...
  4. Z

    Help optimizing my skript, for mount.

    wow, you are brilliant my friend! Ton's of great ideas, I intend to implement all of them! Exactly what I needed, sometimes doing something on your own you get set in a away and don't think of the other options. It is very must appreciated! Hey, so I am soooooo close to having everything...
  5. Z

    Help optimizing my skript, for mount.

    Hey everyone, I have a "working" piece of code here, however I am very new to all this and am confident someone could do this significantly better. Occasionally players get teleported into the void, the horse doesn't get de spawned... Essentially, right clicking this item puts you on a mount...
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    Solved On death of wolf, message owner.

    Awesome! It works perfectly! Thank you so much for your response and the time you put into helping me out! For anyone else, I made one slight adjustment, as the "if {-p} is not null" wasn't working. on rightclick holding a emerald: if name of event-item is "&eGrowling Egg": if...
  7. Z

    Solved On death of wolf, message owner.

    Hey everyone, For context, I am trying to make an item that summon's a wolf. Once the wolf dies the item can be used again. However I am running into issues, when the wolf dies I need to be able to remove a tag from its owner, or message the owner, or if you have any answers how I can relate...