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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. M

    Help with NBT Compounds

    Ever since NBT compounds came out, I haven't been able to use NBT in the same way I used to. I'm trying to make what would have previously been a simple script that sets the player head to the specified SkullOwner, but every solution I think of doesn't work. Can you guys give any advice? Here's...
  2. M

    Skript not parsing and crashing server

    Script Version: v2.6.2 Minecraft Version: 1.17 Code: on left click: name of player's tool is "&aLush Wand": {cooldown6.%player%} is false: {mana.%player%} >= 30 subtract 30 from {mana.%player%} set {cooldown6.%player%} to true loop all...
  3. M

    Solved Set player in a list?

    First, use code blocks on any future posts, as its kinda confusing to look thru this code. Second, you didn't make "Liste" a list var, you just put {Liste}. You make a list variable by typing ::* after. "{Liste::*}" To make your skript work, you would use do this. on walk on gold block: if...
  4. M

    Double-sending broadcasted message

    I use this to see if a match has ended, but it double sends with one of them saying <none> instead of a name. If this way isn't as efficient as other ways, tell me, but this is the code. every 1 second: {gameStarted} = true: size of {in-game::*} != size of {taggers::*}...
  5. M

    Rightclick event with item named

    on rightclick: player's tool is a stick name of player's tool is "&4Feuerball Stock" send message "debug1"
  6. M

    Solved Saving location that contains random number to variable

    Can you send the full code you have? Depending on what you wanted, I might have made the base. command /manhunt [<text>]: permission: sk.staff trigger: if arg-1 is "manhunt1": set {_workaround} to arg-1 set {_random} to random integer between -500 and 500...
  7. M

    Can't figure out how to make command

    I have the first part, I just can't figure where to start with this. I'm trying to make a command that creates a new custom mineable block. We have it hardcoded currently, but a command would save a LOT of space. This is the code I have now: command /newblock [<Block>} [<Name>] [<Lore>]...
  8. M

    Help with skript double-sending commands

    So I'm trying to get a skript where I throw an item into lava and it returns commands back. However, I can't use it because it double sends any command I've put in. Me and my actual skripter friend have tried everything to fix the skript and it doesn't work, and I'm coming here as a last ditch...