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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Donut

    Addon [Deleted] SkUniversal

    just use skript mirror. didnt look too close at the api but i think this is correct import: net.shadowxcraft.rollbackcore.Copy net.shadowxcraft.rollbackcore.Paste /command /copy: trigger: new Copy(min location, max location, file name, who to send messages to, prefix of...
  2. Donut

    Server lag

    the problem is skellett's metadata expression. use skript's https://skriptlang.github.io/Skript/expressions.html#ExprMetadata (dev36+)
  3. Donut

    Solved Make player break certain blocks

    {placedblocks.%player%} isnt a list you should do something like on place: set {blockOwner::%location of event-block%} to player's uuid on break: if {blockOwner::%location of event-block%} is player's uuid: delete {blockOwner::%location of event-block%} else if...
  4. Donut

    Break torches in rain

    you wont catch it in the started loop, for example run /test2 after /test command /test: trigger: set {test::*} to 1, 2, and 3 loop {test::*}: wait 3 seconds broadcast "%loop-value%" command /test2: trigger: add 4 to {test::*} so like you...
  5. Donut

    Break torches in rain

    in regards to #2 what if they place it under a block? even if you check if they place it under a block then they could still place it under a block then remove the block above it
  6. Donut

    Break torches in rain

    so you are looping through the torches only once? i dont think that should be too much of a problem then. but btw if someone places a torch after the rain starts then it wont break because you only loop the torches when it starts raining
  7. Donut

    Break torches in rain

    are you continuously looping until the rain ends or just once when it starts? you dont need to loop the blocks above the torch just use https://skriptlang.github.io/Skript/expressions.html#ExprHighestSolidBlock
  8. Donut

    Addon [Deleted] SkVault (Skript Economy Registerer)

    exactly what shane said, an api change was made in dev32 that i initially overlooked. dev32 is a hell of a lot more recent than mirreski's fork. as for your question "do you help 1.8 users then?" if the issue is caused by 1.8, no i wont waste my time fixing it (unless its a simple fix). if the...
  9. Donut

    Addon [Deleted] SkVault (Skript Economy Registerer)

    i have no intention of supporting outdated server/plugin versions. If you can reproduce the error with up to date versions of everything id be happy to help
  10. Donut

    Other Skript Obfuscation & Jar Encapsulation

    Updated with jar encapsulation info! Updated with Skript packaging info Obfuskator has migrated to Spigot: https://www.spigotmc.org/resources/skript-tool-obfuskator-jar-encapsulation.60791/
  11. Donut

    The Lime Tree | LimeGlass's Addon shop

    damn you are one conceited mf
  12. Donut

    Addon [Deleted] SkUniversal

    Donut updated SkUniversal with a new update entry: Version 2.5 Read the rest of this update entry...
  13. Donut

    Shane's Expressions (Rainbow Text/words)(String of random Char)

    it chooses a random color out of the colors, its doesnt cycle like mine and yours
  14. Donut

    Shane's Expressions (Rainbow Text/words)(String of random Char)

    thats random colors @Snow-Pyon not (cycling through) ROYGBIV
  15. Donut

    Shane's Expressions (Rainbow Text/words)(String of random Char)

    btw you can do set {_letters::*} to "abcdefghijklmnopqrstuvwxyz" split at "" also im sorry i dont mean to rain on your parade but i cant help myself to point out alternatives: import: org.apache.commons.lang3.RandomStringUtils expression random string of %integer% [(1¦capital[ized])]...
  16. Donut

    Shane's Expressions (Rainbow Text/words)(String of random Char)

    heres my go at it on script load: set {rainbow::*} to "&4" and "&c" and "&6" and "&e" and "&2" and "&a" and "&b" and "&9" and "&d" and "&5" function rainbowLetters(t: text) :: text: loop {_t} split at "": if loop-value is not " ": set {_i} to {_i} + 1 if {_i} < 10...
  17. Donut

    Addon [Deleted] SkUniversal

    Donut updated SkUniversal with a new update entry: Version 2.4.5 Read the rest of this update entry...
  18. Donut

    Addon [Deleted] SkUniversal

    Donut updated SkUniversal with a new update entry: Version 2.4 Read the rest of this update entry...
  19. Donut

    Solved Detect a finish loop

    loop whatever: whatever broadcast "loop done"
  20. Donut

    Solved GUI count

    {_count} of item_frame