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  1. T

    How to check a player's tag

    I meant how do I apply it to a player
  2. T

    How to check a player's tag

    how do I create a permission?
  3. T

    How to check a player's tag

    I want to make players with only a tag be able to use a weapon. But player has a tag "H": doesn't work
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    how do I make a wall of particles?

    on left click with iron sword: if player is holding an iron sword named "<blue>Pyro" with nbt "{Unbreakable:1,AttributeModifiers:[{AttributeName:""generic.attack_damage"",Amount:10,Slot:mainhand,Name:""generic.attack_damage"",UUID:[I;-121912,29295,214724,-58590]}],HideFlags:6}"...
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    how to make a particle wall

    I want to make a wall made of particles, {_block1} doesn't get an error but doesn't show any particles, and {_block2} does get an error and doesn't do anything, anyone knows how to do this? on left click with iron sword: if player is holding an iron sword named "<blue>Pyro" with nbt...
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    How to loop entities 8 blocks in front of the player?

    I want to loop enities that are within 8 blocks of range in front of the player. I tried doing: loop all entities in radius 8 in front of player: but it doesn't work
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    How to use an event if someone is holding a particular item?

    It gives an error:can't understand this event: 'if player is not holding an iron sword named "<purple>Protector Worlds" with nbt...
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    How to use an event if someone is holding a particular item?

    I am trying to make a sword that gives you absorbtion if you hold it but I don't know how I tries using on player's held item change, but that only works when you held the sword previously before swapping. Any Ideasa how to do this? on player's held item change: if player is not holding an...
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    unnamed ironsword reacts to named ironsword condition

    I am making a wither dagger, but unamed ironswords reacts to ironswords named wither dagger, but iron swords that is named something other than iron sword doesn't react as a wither dagger on damage: if attacker is holding an iron_sword named "<green>Wither dagger": if unix date of...
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    Solved How to add attack damage on sword

    I have been trying to make a sword with custom attack damage, but it I can't figure out how to make it work. I have tried giving it a nbt, but it doesn't work. This is my code command /kingsword: trigger: give player a Unbreakable iron sword named "<blue>King's sword" add to last given...
  11. T

    Solved Cooldown issues

    it worked, thank you
  12. T

    Solved Cooldown issues

    on left click: player is holding a blaze rod named "<gray>Necromancer Staff": {wand.effect.%player%} is 1: if {cooldown.%player%} is true: message "&6you have to wait" stop cancel event if {cooldown.%player%} isn't set...