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  1. S

    Block compression shulker

    You could loop through the list and use an if to check for the type of the item: on inventory open: loop 26 times: #shulker box has 27 slots and the first slot is 0 but the first value of loop-number is 1 add slot loop-number of player's inventory to {_items::*} loop...
  2. S

    Block compression shulker

    I did something similar to this but with the contents player's inventory instead of a container: on inventory open: loop 36 times: add slot loop-number of player's inventory to {_items::*} This code adds all the contents of the player's inventory into a list.
  3. S

    Find the entity the player is looking at

    I want to get the entity the player is looking at so i can push it away from the player as a weapon.