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    Looping items in a block at a certain location

    I'm trying to figure out a way to loop all the items in a dropper at a certain location. Here is my skript: every 10 seconds: loop all players: loop all items in inventory of {placeddroppers::%uuid of loop-player%::3::*}: send "%loop-item%" to loop-player There are no...
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    Solved Anyone know why this doesn't work?

    every 5 seconds: loop all players: drop 1 wheat 0.8 meters above {placedgenerators::%loop-player's uuid%::wheatgen::*} The variable is a list with multiple locations. There are no errors on reload and just doesn't drop the wheat.
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    Generator drop skript makes server lag

    Hi, I'm trying to create a generator drop skript for my generators. I have found out a way for it to work.. but the only problem is that it really makes the server lag. Anyone know how to fix this? The {generator::1::verify::*} variable is the generator's location and then the player's name. The...
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    If a player is near a block?

    i'm trying to make it so every 60 seconds it checks to see if a player is near a diamond block, and if they are near the diamond block it teleports them to a certain place. Is this possible?