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    Solved AFK Cactus Farms

    on item spawn: set {_chunk} to chunk at event-location # to get the chunk for the hopper xd if {ICC::%{_chunk}%} is set: if event-item is a cactus: if {ICC::%{_chunk}%::items::*} contains "cactus": set {_amount} to amount of item event-item...
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    Solved On Block Place

    if i understood it correctly you could just do something like options: Nameofitem:&7&l(&6Generator&7&l) #the name of the generator while in item form command /getgen: #to get the gen trigger: give 1 furnace named "@{Nameofitem}" to player on place of furnace: if...
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    teleport all players in region skript

    something like that i guess loop all players: if "%region at loop-player%" contains "Spawn": teleport loop-player to {_spawn}
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    Solved Bulk Send Messages to Global List of players

    you probably could just loop that variable to send it like if {bloodlust::*} contains player's uuid: loop {bloodlust::*}: send "&6Faction: &f%player%: %arg-2%" to loop-value else if {vanguard::*} contains player's uuid: loop {vanguard::*}...
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    How do i make mobs attack other mobs?

    This for me works on rightclick: if player's tool is a stick named "StraySpawner": spawn a stray at player's location set {_mob} to the last spawned entity loop all entity in radius 10 around player: if loop-entity is not a player: if...