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  1. C

    Loop all players sends it 1000 times! Help!

    So, i've got the basic code down that will send a message when a variable is greater than or equal to 2000. In practise, it sends it 3000 times and that is really annoying, how would I fix this? every second: loop all players: if {level::%loop-player's uuid%} >= 2000: send...