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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. SmallDev

    Solved Drop Item At Coords

    I'm making a gen skript, and am using every 5 seconds: loop {DirtLo::*}: drop 10 dirt at loop-value But this is not working. I get no errors.
  2. SmallDev

    Solved On Inventory Click

    So I'm making a gui, and I need to be able to detect when something is clicked, I've tried on inventory click: if inventory name of current inventory of player is "Shop": if clicked slot is 12: send "Hi" to player But I get no return when clicking slot 12.
  3. SmallDev

    Solved How to share variables between Skripts?

    I'm making a skript, and need to use the same variables in different skripts. Any ideas?
  4. SmallDev

    Solved My Skript Just Broke

    I've worked on this Skript long and hard when finally it worked and kept working until this afternoon where everything just broke. And now I have 32 errors, please help (sorry for the length) on right click on entity: if name of entity is "Ye Old Fisherman"...
  5. SmallDev

    Solved Really Glitchy Skript Please Help!!!!

    So I'm making a Skript and it's really glitchy and doesn't work, tho it's detecting the right items, please help. Here's the code. every 1 second in "world": loop all players: remove all items with lore "&7Get your rods here" or "&7/warp crates" or "&7Yum!" or "&7-Lure" or "&7-No...
  6. SmallDev

    Search Player For Colored Item?

    So I'm making a no steal skript, and I am searching for certain items players shouldn't be able to get, one of these items has a colored name, but Idk how to search for it, pls help thx!!! Here's the code :D every 1 second in "world": loop all players: if loop-player has a fishing...
  7. SmallDev

    Solved See if anyone in the server has item?

    I'm making a no steal skript, where it checks the inventory of everyone in the server to make sure they haven't stole, and I can't figure it out. here's my code, every 1 second: if players has a fishing rod named "&b&lRod Shop" send "Yes" to player thx :D
  8. SmallDev

    Solved Read what color an item's name is?

    I'm making a Skript, and for the Skript I am working on rarities that define values, and the way I wish to get the rarities is by the color of their name. I don't know how to get an item name color tho. Please help, thanks. Heres an example of what I want, but doesn't work...
  9. SmallDev

    Solved Can't read if variable is set?

    I'm making a shop, and have a lot of things working now, but I want to check if a player has his or her boost set up, if not I want to set it to 1, but when I check if it is, I always get the output that it wasn't any help would be appreciated thx. on right click on entity: if name...
  10. SmallDev

    Parsed as a number problem???

    So I'm making a shop, and when I try to use the lore of an item (parsed as a number) to find sell value I get a return of <none> please help, here's my Skript. on right click: set {_SellMultiplier} to 1 if lore of held item contains "&7Caught": set {_Money::1} to 10 if lore of held...
  11. SmallDev

    Parsed As a Number Not Working????

    Im making a shop and need to change lore into a usable value, and I thought I had it using parsed as a number, but instead of working it adds 0 to the player's balance. Here's the code, set {_length} to line 1 of held item's lore parsed as a number add {_length} to balance of...
  12. SmallDev

    Solved Lore to number please help.

    So I'm making a custom shop with fish, I'm really close, but I'm now stuck. The fish have lengths, and I am able to get the numbers I need, but they are in quotes and so, can't be used to do math (to give the money) I'm new to Skript, and would appreciate any help!!! Thx. Here's my code. on...
  13. SmallDev

    Skript Math Help

    Every time I try and do math with variables I get 0 as a result. on right click: if lore of held item contains "&7Caught": set {Money1} to "10" if lore of held item contains "48.8cm": set {Money2} to "48.8" set {Money3} to "%{Money2}+{Money1}%" if player's held item...
  14. SmallDev

    Please Help With This Sell Shop

    I am making a sell shop for custom fish, where it takes there length multiplies it by the sell multiplier, we'll use one for simplicities sake, and adds money based on its rarity. I would like to know how to get there lengths from there lore, I'm using More Fish if that helps. here's a picture...
  15. SmallDev

    How to make it so only one person can activate an hour.

    Basically, for my booster Skript I'm making I only want one player to be able to use a booster an hour, here's what I'm working with. on click: if player's held item is sunflower named "&6Rainy Weather Booster" with lore "Increases fishing speed" and "Right click": send...
  16. SmallDev

    How to test for a block at a location Skript

    Basically, for my booster Skript I'm making I only want one player to be able to use a booster an hour, here's what I'm working with. on click: if player's held item is sunflower named "&6Rainy Weather Booster" with lore "Increases fishing speed" and "Right click": send...