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  1. H

    enchanted book

    variables: {enchant::1} = aqua affinity 1 parsed as enchantment {enchant::2} = bane of arthropods 1 parsed as enchantment {enchant::3} = blast protection 1 parsed as enchantment {enchant::4} = channeling parsed 1 as enchantment {enchant::5} = curse of binding 1 parsed as...
  2. H

    enchanted book

    I want to make random enchantment book system. like this: set {randomenchant.%player%} to random integer between 1 to 38 wait 1 tick give player enchanted book of {enchant.%{randomenchant.%player%}%} but it doesn't work