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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

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  1. I

    Item maker

    Does this for me too, just paste the emoji, hit backspace once. It'll act like it didn't do anything, but it did.
  2. I

    Solved Diamond Balance

    The skript with this implemented:
  3. I

    Solved Diamond Balance

    Looking for someone to create me a Skript that will allow players to deposit + withdraw diamonds from their inventory to a virtual balance. As well as a leaderboard for the top 10 balances. Edit 1: Some how, I actually managed to do probably 90% of this myself(clip at the bottom), like I said...
  4. I

    Cooldown to prevent msg spam?

    I would like some help. I am wanting a cooldown for the pvp message to the attacker so they cannot sit there and spam their chat. I've tried following a post called cooldowns for dummies, but it just wasn't working out. on damage of player: victim is a player attacker is a player if...
  5. I

    Solved Skript Loops UUID instead of playername.

    Thank you so much for explaining. I appreciate it!
  6. I

    Solved Skript Loops UUID instead of playername.

    This totally worked. That's weird that "%name of arg-2%" works without telling me about the future uuid change, but %arg-2% to return the input username does. Thank you!
  7. I

    Solved Skript Loops UUID instead of playername.

    For better understanding, what else can I provide? I'm trying not to post the full skript cause I don't want to be judged lol.
  8. I

    Solved Skript Loops UUID instead of playername.

    I am using %loop-index% because some supporter of there discord wrote it to me. I have this for your first question. if arg-3 is set: if {suspectList::*} does not contain {suspectList::%arg-2%}: message...
  9. I

    Solved Skript Loops UUID instead of playername.

    if arg-1 is "list": if arg-2 is not set: if arg-3 is not set: message "&4ᴄᴜʀʀᴇɴᴛ ꜱᴜꜱᴘᴇᴄᴛ ʟɪꜱᴛ:" loop {suspectList::*}: send "&e✏ &b%loop-index%&8: &c%name of loop-value%" I exchanged out %arg-2% with...
  10. I

    Solved Skript Loops UUID instead of playername.

    Oh jeez. I did not. I'm really new to skript so I have yet to really discover everything. I will give this a try now.
  11. I

    Solved Skript Loops UUID instead of playername.

    Still needing help. https://medal.tv/games/minecraft/clips/29Nwi0_Yfiq-9i/d13378yf6k5R?invite=cr-MSxxMUQsMjY3NzA3OTcs (Video Clip not a download) One way gets rid of the warnings, but displays the UUID, the other displays the player names but causes the warnings.
  12. I

    Solved Skript Loops UUID instead of playername.

    I need some help with this. %loop-value% list a uuid instead of a player's name. Is there a way I can fix this? if arg-1 is "list": if arg-2 is not set: if arg-3 is not set: message "&4ᴄᴜʀʀᴇɴᴛ ꜱᴜꜱᴘᴇᴄᴛ ʟɪꜱᴛ:" loop...
  13. I

    Solved Skript Reload

    Oh wow, I did not think about that actually. Lol, I'm sorry, I'm new to all this stuff, so this is all very fascinating
  14. I

    Solved Skript Reload

    I will take this into consideration. set {_d} to difference between {_EndTime} and {_StartTime} send "Skript reloaded in %{_d}%" to player This did provide 0.14 seconds time to the player. Although, you make a good point, i might just use the reload command as is no extra messages. Thank you both!
  15. I

    Solved Skript Reload

    This shows <none> instead of the issue i was having above this reply.
  16. I

    Solved Skript Reload

    I tried this, it just sends a full legit date and actual time, rather than a "<time>ms" or "<time>seconds>".
  17. I

    Solved Skript Reload

    If anyone has the time, could I get some with this skript. I'm wanting to display how long it take's to reload the skript. I'm not exactly sure on how to do that. Ideally, it'll replace the wait 20 tick with an actual timer, then send a completed message with the time it took. command...
  18. I

    Solved Improving my Skript

    Exactly this, I do not plan to give anyone access to the item rename command or any other ability to create this formatted name. I guess imma just consider this solved, if something comes up, ill make a new post. Thank you everyone.
  19. I

    Solved Anti Nether Roof

    Oh my god, that's literally what I had the first time. I will revert the changes. Thank you!
  20. I

    Solved Improving my Skript

    I don't think anvils do that on java. I recall seeing multiple plugins make anvils do that though. I can switch out the execute line for what you said, thank you. This is what it looks like if a player renames a paper to exactly that the item's name is. Which when they do that, no longer is...