Search results

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  1. LeeifMR

    Solved It keeps returning errors when I reload.

    Also why create the variable {_arg1} if you don't use it
  2. LeeifMR

    Hoverable text?

    So I am making a Skript that says your item, but is there any way to make it so people can hover over it and see what enchants and stuff it has, like when you kill a player with an item
  3. LeeifMR

    Solved It keeps returning errors when I reload.

    What are the errors?
  4. LeeifMR

    Stop EXP drops

    Any way to stop EXP from dropping when mining blocks?
  5. LeeifMR

    Edit shopkeepers plugin?

    Is there anyway I can tell if someone clicked on a shopkeeper from the shopkeepers plguin, I made this skript with catagories, but it only works on normal villagers with the name, not shopkeepers on right click on a villager: if name of clicked entity is "&2Oak Shop": cancel event...
  6. LeeifMR

    Check if player clicks item

    Thanks
  7. LeeifMR

    Check if player clicks item

    I am trying to make a skript that does stuff when you click an item. But nothing is happening when I click the item? on right click on a villager: if name of clicked entity is "Oak Shop": cancel event open chest with 3 rows named "&8Oak Shop" to player wait 1 tick...
  8. LeeifMR

    Simplified version (Enchant help)

    I am making a skript that helps me make items quicker, but I am having trouble with enchanting, here is what I have command /lllll [<number>]: permission: op trigger: if player's tool is not air: enchant player's tool with sharpness arg-1 else...
  9. LeeifMR

    Enchant help

    Sorry, can you show me what you mean
  10. LeeifMR

    Enchant help

    I am making a skript so I can quickly make items, but I am getting an error at the 'enchant player's tool with efficiency {_eAmount}', how come? command /createitem [<text>] [<text>] [<number>] [<number>]: aliases: /createi, /citem permission: op trigger: if arg-1 is "help"...
  11. LeeifMR

    Item maker

    I made a skript so I can create items for my server quicker, but for some emojis, like the pickaxe and dagger emoji, it adds this little box next to it, that is like "vs 16" and it does that whenever you put the emoji in minecraft, so I the skript is create it just fine, but it has the little...
  12. LeeifMR

    mobs (hard to explain here)

    Oh, yeah you can do that
  13. LeeifMR

    mobs (hard to explain here)

    Try this: command /spawntestmob: trigger: spawn 1 zombie at player's location set {_mob} to last spawned entity set max health of {_mob} to 20 set health of {_mob} to 20 set name of {_mob} to "&cTest Mob - 20HP" set display name of {_mob} to...
  14. LeeifMR

    convert text to item

    Can you explain more
  15. LeeifMR

    Auto block miner

    I am trying to make a skript that you can place a player head (block miner) and it breaks blocks around it, has a menu, ect. But I keep getting errors, is there something I am doing wrong? (I am too lazy to write all the errors, I can share if you need though) variables...
  16. LeeifMR

    Custom name help

    I am trying to make it so if you mine a zombie head, it will instead drop you a zombie head with a custom name, but everytime the name is just "&#1C8A00Z&#1B8500o&#1A8000m&#197B00b&#187600i&#177100e &#166C00C&#146600o&#136100s&#125C00t&#115700u&#105200m&#0F4D00e" instead of how it's supposed to...
  17. LeeifMR

    Is this even possible?

    I am trying to light the player on fire when they attack them, not turn numbers into roman numerals
  18. LeeifMR

    Amount of entities in certain range

    Nevermind, I got it on damage: if attacker is a player: victim is a player if lore of attacker's helmet contains "&7Fear Aura I": loop all entities in radius 5 of attacker: add 1 to {_entity} set {_d} to {_entity} * 50% increase damage by {_d} Thanks!
  19. LeeifMR

    Amount of entities in certain range

    '{_d} can't be added to the damage because the former is not a number'
  20. LeeifMR

    Amount of entities in certain range

    Hey, I am trying to make a skript where if the players is wearing armor that contains the lore "&7Fear Aura I" it will increase your damage by 10% for each entity in range of the player. But the one problem is I don't know how find out how many entities are in range of the player, everything...