Search results

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  1. W

    Mob level script help

    I am looking to make a script that assigns mobs with a "Level". Then it assigns the mob a hologram, that displays the level. I am having trouble with de-assigning the hologram when the mob despawns/gets killed. Have a look for yourself. #goal: when a mob spawns, it assingns the mob a random...
  2. W

    Solved Help with making a moving gradient for a name.

    I am having a problem, {ticktime} and {_time} do not add together: function gradientify(t: text) :: text: set {_alphabet::*} to split {_t} by "" set {_message} to "" set {_e} to 0 loop {_alphabet::*}: add 1 to {_e} if {_e} is greater than 9: set {_e} to 1 set {_time}...
  3. W

    Solved Help with making a moving gradient for a name.

    Hello. I would like to have a rainbow-ish coloured name tag in my Minecraft server. For example, my name tag would be: WilliamPlays0402 0.5s later: WilliamPlays0402 0.5s later: WilliamPlays0402 etc.. This is what I've achieved so far: every 5 tick: add 1 to {60ticktime} if {60ticktime} is...
  4. W

    problem with a line

    Have you tried the code above? It should do what you are trying to achieve.
  5. W

    problem with a line

    The following code does not require any addons to skript. command /cmd: trigger: set {_g} to a new chest inventory with 3 row named "test" if {%player%_var} is 1: set slot 1 of {_g} to stone named "test 2" open {_g} to the player on inventory click: if name of...
  6. W

    Solved How to make a land claiming plugin with Skript

    on place: if event-block is diamond block: add event-block's location to {diamondclaimed_location::*} add player to {diamondclaimed_player::*} else: loop {diamondclaimed_location::*}: if distance between event-block and {diamondclaimed_location::*} is less than <radius>...
  7. W

    Making wands.

    I'm sorry, but unfortunately, I do not know how to do that. Wait for someone else to reply? -William
  8. W

    Solved While condition

    command /test: trigger: while {test} is greater than 0: execute console command "/say hi" To me it works?
  9. W

    Making wands.

    Try loop all entities in radius 10 around the player: damage loop-entity by <amount of damage in hearts>
  10. W

    Solved [SELF SOLVED] Help with Skungee.

    Hello everyone, I am having trouble setting up skungee. Does anyone have a tutorial, on how to set it up, or does anyone know a good, working, easy-to-use alternative? I am trying to make a bungeecord server with a server selector, to connect a player to a server - like hypixel. I suspect the...
  11. W

    Speed of the player

    How would this apply (I would like to see the player's real time velocity)? Here is some code that I could think of, but it does not work. command /speed: permission: op trigger: loop 20 times: set {_x} to player's x velocity / 4.37 set {_y} to player's y velocity / 4.37...
  12. W

    Speed of the player

    Hello, is it possible to find the current speed of the player, NOT THE SPEED MULTIPLYER, the current speed (eg 5m/s) Thanks Have you googled it: Yes Have you searched the forums: Yes Have you found the result: No.
  13. W

    How to make tnt only explode blocks from a list

    It did not work. Nothing broke.
  14. W

    How to make tnt only explode blocks from a list

    Hello, I am trying to make a simple bedwars script, but I would like to only be able to explode blocks from a list called "{blockplaced::*}". Everything except the tnt is working. This is what I have coded so far, but the tnt explodes ALL blocks: on explode: loop exploded blocks: if...