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  1. S

    Selecting A Random Player

    try command /nerd: trigger: loop all players: add all players to {_players::*} set {_x} to a random element out of {_players::*} broadcast "%{_x}% is a nerd!"
  2. S

    looping all bungeecord players

    I am trying to give all players on my server x coins every 10 minutes of time they play. every 10 minutes: loop all bungeecord players: message "&6+1 Coin" to loop-player add 1 to network variable {network.coin.%loop-player%} The error i get is: Can't understand this loop...